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Spinners: Coin Drinking Games
Everyone sits around a table with one quarter. One person takes the quarter
and stands it on edge on the table, holding it with their finger tip. With their
other hand, they flick the quarter so it spins across the table. Immediately
after "spinning" the quarter, he/she calls the name of someone else sitting at
the table. This person must then do one of two things:
One: stop the quarter from spinning by capturing it, still
on edge, with the tip of their finger.
Two: hit the quarter using his/her finger so that it
continues to spin on edge; after which they call someone else’s name.
If the person who "spins" the quarter causes the quarter to spin off the
table when they hit it, they must take a drink. If the quarter stops spinning
and lands flat before the "receiver" manages to catch or spin the quarter, then
they must drink, and the original "spinner" gets to spin the quarter again.
Coin Drinking Games Rules #1
Quarters: Coin Drinking Games
All players sit around a table and someone pours some beer into the glass.
The first player will try to bounce the quarter off the table into the glass. If
successful, the player tells any other player to drink the beer and shoots
again. If the player fails, play passes to the next person in the circle.
If the player misses, and feels confident enough he/she may "chance" for
another attempt. If the player makes the chance attempt, things proceed as
normal. However, if the chance attempt fails, that player must drink the beer.
Coin Drinking Games Rules #2
Ice Tray Quarters:
Coin Drinking Games
For this game you will need an ice tray and a quarter. “Ice
tray quarters” is played the same way as regular quarters except you are
shooting into an ice tray. The right side of the tray is the "give" side and the
left side is the "take" side.
The number of drinks to be given or taken corresponds to
how far away the hole is. One drink for the hole closest to you and then one
more for each one further away. You shoot until you miss or you hit the take
side.
Coin Drinking Games Rules #3
Anchorman: Coin Drinking Games
Anchorman is played with two teams of 3 or 4 people. For this game you will
also need a pitcher of beer. Each team first picks an anchorman. Each team's
players take turns shooting (bounce quarter off table) the quarter into the
pitcher, with the object of getting three quarters in. They don't have to be
made in a row, just three quarters in the pitcher. When one team makes three,
the other team must drink the entire pitcher of beer.
How the team drinks the pitcher is important. Each of the first three
drinkers must place the pitcher to his/her mouth and begin drinking. They then
proceed to drink as much beer as possible, but the second that their lips leave
the pitcher, they must pass it to the next drinker. The anchorman is the last
drinker, and must consequently finish all of the beer left in the pitcher. Be
careful not to swallow the quarters
Coin Drinking Games Rules #4
Chandeliers:
Coin Drinking Games
For Chandeliers you will need a quarter, same sized glasses for each player
and one large glass. The large glass is filled with beer and put in the center
of the table. The smaller glasses are also filled with beer, arranged around the
center glass in a circle, and in front of each player.
The player in possession of the quarter tries to bounce it off the table and
into one of the glasses. If the quarter lands in one of the small glasses, the
player whose glass it lands in has to drink the beer in their glass and fill the
glass back up with beer. If the quarter lands in the large center glass, every
player has to chug the beer in their small glass. The player who is last to set
their glass down has to drink the beer in the large center glass.
The quarter is passed to the next player when the previous player fails to
bounce the quarter into a glass.
Coin Drinking Games Rules #5
Land Mines:
Coin Drinking Games
The first player starts out by spinning the quarter. While
the quarter is spinning they start chugging their beer. The player must stop and
pick up the quarter before it stops and before they put their beer down or they
have to go again. The player then passes the quarter to the next person.
When a person finishes a beer they slam it over someone
else's spinning quarter. The player getting their quarter slammed has to drink
for an additional five seconds. After a while the table will be filled with land
mines (empty beer cans) and these cannot be hit by the spinning quarter. If the
quarter does hit a land mine the player has to drink a quarter of their beer and
pass the quarter.
Coin Drinking Games Rules #6
Jabong: Coin Drinking Games
For “Jabong” you need quarters for all players and a shot
glass. The shot glass is set on the middle of the table. Each player has a
quarter. When everyone is ready, someone says, "Jabong." Then, everyone tries to
bounce their quarters into the shot glass. The game continues until there are
two people who have not yet made the quarter in the shot glass (or one person,
if there are only two or three playing). Then, someone spins a quarter on the
table. The people/person who lost the game must drink until the quarter stops
spinning. Other players may flick the quarter to keep it spinning. If however
they flick the quarter off the table or stop the coin from spinning they must
pound a beer.
Coin Drinking Games Rules #7
Moose: Coin Drinking Games
For “Moose” you will need an ice cube tray. The last spot
on the left side of the tray is labeled moose. The left side is take and the
right side is give. The first spot is one drink; second spot is two drink, and
so on. Players take turns bouncing quarters into the tray.
If you miss you drink and pass the quarter. If it lands on
the last spot on the left everyone playing has to put there hands to there head
thumbs in palms out (making moose antlers) and say moose. The last person to do
so has to finish their drink.
Coin Drinking Games Rules #8
Jerk off: Coin Drinking Games
For “Jerk off” you will need a bowl, 1 shot glass and two
bottle caps per person. Place the shot glass in the center of the bowl. Everyone
sits around the bowl Each player gets two bottle caps which must be flicked
towards the bowl. Each player shoots his bottle caps until both are in the bowl
or shot glass (once in they can't be removed). At the end of ten seconds play
stops. Each cap in the bowl is worth one point.
A cap in the shot glass is worth five points. A cap that
couldn't get in is a jerk off and is worth nothing. Two caps in the shot glass
is labeled: PIMP (10 pts.) One cap in the shot glass and one in the bowl:
HITTING THE G SPOT. (6 pts.) Two caps in the bowl is: FINGER BANG (2 pts.) One
cap in the bowl and the other not in the bowl or shot glass is: JERKING OFF (1
pt.)
If neither cap is in the bowl or shot glass: YOU'RE
IMPOTENT (0 POINTS) Finally to the drinking. Each player drinks for the number
of seconds that they are under the highest scoring player. If someone gets PIMP,
that player gets to BITCH SLAP someone by giving them an extra five seconds.
Coin Drinking Games Rules #9
Spoof: Coin Drinking Games
For “Spoof” you will need three coins for each player and a
large glass. All of the players gather around a table with an empty pint glass
in the middle. The players must then submit their entry (a measure of drink)
into the pint glass. All players then put their hands behind their back and
bring out any amount of coins in a closed fist. Each player then goes around the
circle and guesses the total amount of coins in the circle. If there are 5
players playing then the maximum amount is 15, and the minimum is 0. No guess
may be the same in one round and the person that answers correctly is out of the
game. This carries on until one player is left. This player must down the drink
in the middle cup. After this the game starts over.
Coin Drinking Games Rules #10
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