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Pyramid Bullshit:
Card Drinking Games
Stack cards in a pyramid. The top of the pyramid has one card, the 2nd row
has 2 cards, 3rd row 3 cards, 4th row 4 cards, 5th row 5 cards. (You can make
the game more difficult by adding an additional row.) You deal four cards to all
the players that are playing. (You can make the game more difficult by dealing 5
cards to each player.) They get to look at their cards once but when the game
starts they can no longer look at their cards.
You start the game by flipping over far left card of the base of the pyramid.
Now this is where the B.S. comes in. Say the card flipped is a 3 and lets say
that you have a 3, you get to tell someone to drink. The person can drink if
they think you have it or they can call B.S. If they call B.S. then you have to,
without looking, flip over your 3 card. If you mess up, you have to drink
double. If you were lying, drink double.
If you weren't lying and you show your 3 card, they have to drink double. The
5th row = 1 drink, The 4th = 2 drinks, The 3rd = 3 drinks, etc... Lets say a
person has two 4's and a four is flipped in the pyramid. That player gets to
give away the drinks for both 4 cards.
Card Drinking Games Rules #1
Asshole: Card Drinking Games
First deal out all the cards to everyone who is playing. The object of the
game is to get rid of all your cards. When starting you can lay down any card or
cards with the same face value. The person following you must lay down a card of
equal or greater value. They must also use the same amount of cards as you did.
2's clear, 3's wild, 4's reverse. 5 of clubs starts the game. If the player lays
down the same card as the previous player the next person is skipped and has to
drink. If the next person throws down the same card the following two people
have to drink.
If anyone has the 4th card they can jump out of turn and throw it down if
they play it before the next person takes their turn. This results in the cards
being cleared, by the asshole, and a social drink. The person who threw the 4th
card gets to pick what they want to put down next. Only one 2 is needed to clear
even if doubles are being played. The person who gets rid of their cards first
is called president.
The president gets to make up a rule for the next game, that everyone must
follow. The president can also tell everyone to drink at any time because the
president has the highest rank. The player that gets rid of their cards second
is called vice. They get to tell anyone who finishes after them to drink. Etc...
The last person to finish is called the asshole. The asshole has to clear the
cards for the whole game they are the asshole.
When the asshole is shuffling for the new game they are the temporary
president and get to tell everyone, including the real president to drink.
Card Drinking Games Rules #2
Hockey: Card Drinking Games
To start you need two teams of two. Each team member sits on opposite sides
of the table. The 3 of clubs starts the game. The following person tries to
match the same number of the card previously played. If there is no match then
play continues until there is a match.
The person who plays the matching card and their partner then get to tell the
losing team to drink. Each member on the winning team gets to pick a person on
the losing team to knock for. The losing person must then drink until the
winning team member knocks for them.
You keep on playing until the cards run out. This is considered the first
period. Most people play 3 periods of hockey. Additionally jacks are safe cards.
This means that if a jack is played the following player can not score on them.
Card Drinking Games Rules #3
Drug Dealer: Card Drinking Games
Take out same number of cards as there are players. Make sure that there is
only one ace and one king in the mix. Players look only at their card.
The player with the ace is the drug dealer and the person with the king is
the cop. The drug dealer winks at other players, if the other player sees the
wink then they must say " The deal has been made." The cops job to guess who the
drug dealer is.
For each wrong guess, the cop must drink for 5 seconds. Players may bluff and
pretend they saw the wink even if they haven't. This is fun with large groups of
people because it is harder for the cop to guess. However, if the cop sees the
wink, the dealer must drink for 5 seconds.
Card Drinking Games Rules #4
Shit Faced: Card Drinking Games
To play this game you need four people. You all sit in a circle around four
beers. Each beer represents one of the face cards in the deck (jack, queen,
king, ace) Deal the first card face up. If the card is a face card then that
person has to drink a quarter of the beer that represents it.
Deal again to the same person, if it a regular card then deal to the next
person. Repeat this process until all of the 16 face cards are dealt and all the
beer is gone. Usually one or two people end up hitting streaks of face cards and
end up drinking for awhile. Enjoy!
Card Drinking Games #5
Horse Races: Card Drinking Games
Take all Aces, Kings and Queens out of the deck, that should be 12 cards
total. Arrange the kings and queens so that they make a straight line. The
horses are represented by aces, which are lined up in a row, beginning at the
first card in the line. Everyone picks there horse by picking a suite.
Now that the game is set up, turn over the first card in the deck. If
the suite is diamond then the diamond horse advances one, and all others must
drink. Once a horse moves past the last King or Queen (the eighth card) in line
they win and get to give out an additional 8 drinks.
Card Drinking Games Rules #6
Up the river down the river:
Card Drinking Games
Each player is dealt four cards face up, to be kept in
front of that player. The dealer then starts 'up the river' by turning over the
first card, each player with the same card in front of them (suit doesn't
matter), must take one drink. If the person has more than one of the same card,
it is a drink for each card. The dealer then turns over the next card. Same
thing, except this time it is two drinks. The next deal is three drinks, and the
last is four drinks. After the fourth card, the dealer returns 'down the river'
by dealing the next card on top of the fourth card dealt.
Players with matching cards now give four
drinks away in any combination; four to one player, or maybe one drink to four
different players. Same situation of the player has more than one of the same
card; the player gives drinks for each card. The dealer continues back 'down the
river' by dealing the next card on top of the third card dealt. This time
players give three cards for each matching card. The next deal is a give of two
drinks, and the last deal is a give of one drink. After all the cards are dealt,
simply shuffle and deal again.
Play continues until everyone is sick of the game, or
sick from the beer.
Card Drinking Games Rules #7
Suicide:
Card Drinking Games
This is a very simple game. All you need is six or more
people and a deck of cards. Deal out all the cards to people until there are no
more left. Then everyone flips over their top card. If any of the players have
matching cards or suites then those players must drink the value of their card.
That is it!
Card Drinking Games Rules #8
Connection :
Card Drinking Games
Deal out all the cards evenly ( 5 players, 5 even piles). Each player has
their own pile. No looking at your pile.
One person starts by turning their top card over. Ex: a 5 of clubs. The next
person turns over a 9 of clubs. The 1st person must drink 5(sips) and the 2nd
person must drink 9. Lets say the next person also threw a club (a Jack). Then
everyone once again must drink their number (Aces high).
The first two people have now drank twice off of their one card. Hence the name
connection..., if any card around the table is CONNECTED (not across) to the
card next to them by suit or number, then they must drink their number.
Card Drinking Games Rules #9
Gauntlet: Card Drinking Games
Get a deck of cards and two people. The dealer sets a certain number of cards
on the table next to each other (the number of cards depends on how drunk you
want to get 4 = easy, 10 = hospital). Then lay another row of cards face down
below the face up cards.
The player guesses if the face down card is higher or lower than the face up
card above it. If you are right you go to next card and so on until you finish
the row. Wrong answers mean you drink the number of swallows of beer equal to
the number on the card, the dealer replaces any correctly guessed cards with new
cards from the deck and the player starts again from the beginning.
The player has to get to the end without missing any. If the face down card
turns out to be the same as the face up card above it you drink double.
Card Drinking Games Rules #10
Waterfall: Card Drinking Games
For this game you need is a single deck of cards, of which you will remove 4
jacks, 4 queens, 4 kings and 4 aces. Align the face cards face down in a 4x4
pattern (4 rows, 4 columns). Everyone takes turns flipping over cards.
Jack's are topic cards. Who ever turns over the jack picks a topic. Ex. types
of cars. Ex2. brands of shoes. The players keeping on going until someone messes
up. The person who messes up drinks 6 drinks or a shot.
Queen is make a rule. Ex: No pointing. Ex2. You must swear after you finish
your sentence
King is bathroom break, make someone chug or shot time. The players usually
vote to see which one they want to do
Ace is a waterfall. The player who draws the ace starts the waterfall by
getting everyone to start drinking at the same time. No one can stop drinking
until the person to the right of them has stopped drinking. If you end up to the
right of the person who drew the ace, good luck!
Card Drinking Games Rules #11
Screw the dealer:
Card Drinking Games
You start by lining up (in order and face up) one king, one
queen, one jack, etc, all the way through (suit doesn't matter). Then one person
is designated dealer. They get the rest of the cards; they then pull over the
top card (making sure they are the only one to see it).
The first person to go then has to guess what card it is
(not the suit just whether it's a king, queen, jack, etc). If they guess
correctly on the first try the dealer has to drink 6 sips.
If the person guesses incorrectly they have one more chance
to guess right. Before this guess the dealer has to tell them whether the card
they are holding is higher or lower than the card previously thrown. If the
player guesses correctly the dealer has to drink 3.
If a player guessed incorrectly then they have to drink the
difference from what they guessed to the actual card (Ex. If the player guessed
4 and the card was actually a seven, the player would drink 3.
It's now the next person's turn to guess (the dealer stays
the same until three people are unable to guess what the dealer has.) If a six
is played it is lined up with the other six. As the game goes on it becomes
increasingly hard for the dealer to pass the deck on. The person who is the
dealer at the end of the game usually gets it the worst.
Card Drinking Games Rules #12
Jacks and Fives:
Card Drinking Games
You need at least two players
for this game. Each player is dealt out four cards (2x2). The top two cards are
never to be looked at ever. You may look at the bottom two cards one time at the
very beginning of the game, remember the cards. The rest of the cards are placed
in the center of the players.
Jacks equal zero, and fives
equal zero. Ace is one, queens and kings are ten. The numbered cards are worth
face value.
The point is to get the lowest
sum of all four of your cards. Each person takes turns picking the top card from
the pile. You may trade it with one of your cards, any one. If not then start a
new pile with the unwanted cards, face up. The next player can take that card
from the top of that pile or a card from the original pile.
You may never look at your top
row cards, so the only way to really find out what they are is to take a chance
and trade for a card. When you think you have a low sum, then knock on the
table. The remaining players get to finish one last draw, before the play
returns back to the person knocking. The one with the lowest number wins, and
everyone else must drink the difference from the winner to the number they got.
For instance if the lowest hand was a four and another player got an eight then
that player would drink 4.
Card Drinking Games Rules #13
Insanity:
Card Drinking Games
Line up 13 beers in a row.
Each beer represents the cards in the deck. Ace, two, three, etc… The deck is
shuffled and then players take turns flipping over cards. If a player turns over
a jack, they must drink from the corresponding beer.
They can drink however much
they like. When the 4th card is played for a particular number then
that player must finish whatever is remaining in that beer. This gets pretty
wild towards the end of the game.
Card Drinking Games Rules #14
Two’s: Card Drinking Games
The dealer starts out by dealing a two. The person with the two says, "Two"
and drinks. Then the dealer continues dealing cards round the table until
someone gets the three. The person who had the two says, "Two" and drinks and
the person with the three says "Three" and drinks. Then it goes back down (the
person with the two says, "two" and drinks, and the dealer moves on to
four). This continues all the way up to Ace and then back down. The dealer can
keep dealing until all the cards are gone.
This game is pure luck and sometimes people will get into long streaks. The
longer the connection the more a player will end up drinking.. You drink up and
down the order of the cards until they are all gone. Many people drop out of
this game before it is finished.
Card Drinking Games Rules #15
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